chromasone
Since
1994 I have been developing and refining a unique instrument. Essentially
a personalised, gestural MIDI-controller, the Chromasone was conceived
to perform electronic music with a highly responsive interface, allowing
an unprecedented range of control over numerous sonic parameters, whilst
at the same time examining and developing the fundamental issue of performer-system
interaction: the two-way process of control and feedback.
I have performed with it at venues including Paradiso, Amsterdam; Podewil,
Berlin; Mercat des Flors, Barcelona; and in numerous events in London
and the UK including the "HyperEvent" and "Treason of
Images" at the South Bank Centre; the Disobey club at the Garage;
the 291 Gallery in Hackney; in the Abney Park Cemetery, Stoke Newington
and on the roof of the Royal Festival Hall. Collaborative commissions
have integrated my performances with Film, Theatre, Video and Contemporary
Dance. The Chromasone has been featured on BBC TV's "Tomorrow's
World" science programme and many radio broadcasts.
background
The idea of 'instrumentality' has always been central to my music,
originating with my training as a pianist. As a child I returned from
school to improvise for hours on the family piano, the sonic palette
of which I had expanded by arranging saucepan lids to be struck while
pressing the pedals, hi-hat style. Along with a degree of string 'preparation'
and the discovery of the sonic joys of exciting the strings themselves
with various objects (I would not learn of Cage until years later) I
had created my personal performance tool.
Almost twenty years later, in the midst of a developing professional
life as a composer-pianist-keyboardist I witnessed a performance by
M. Waisvisz with the "Hands" at an ICMC conference in The
Hague. The impact of this on my musical thinking was profound and redefined
my ideas about composition and performance irreversibly. Why?
Up to this time the issue of keyboards as tools for articulating electronic
sounds was paradoxical and frustrating. I had developed some piano skills.
I was totally engaged with the subtle nuances of the acoustic piano,
and training had given me the ability to make tiny differentiation of
sound through finger dexterity. But where was the portal to the world
of electronic sound? What devices were available to articulate, sculpt,
to give expression to the sonic resources of an ever increasing choice
of synthesis engines, samplers, and signal processors? Plastic keys
(essentially on/off switches) and sprung knurled 'mod wheels', maybe
a pedal or two and some after-touch, seemed a very crude and unsatisfactory
system for constructing a relationship between physical input as a performer,
and a dynamic, expressive musical result. Keyboard synthesisers (or
MIDI Master Keyboards) and such like did not cut it for me.
The encounter with Waisvisz's world of gestural controllers led me to
the Institute of Sonology and subsequently to STEIM, where the generous
technical resources and support gave material form to my hopes and ideas
for a new, personal solution to how to 'play' electronic sounds.
physical
description
The original version of the instrument consisted of a pair of Datagloves
equipped with ultrasound transmitters. In this system the signals from
the fingers' bend sensors and the ultrasound sub-system (for spatial
mapping) were combined in a STEIM Sensor-Lab to produce MIDI output
for external synthesisers and samplers. The left-right or 'x-axis' mapped
to pitch, with a 128-note 'virtual' MIDI keyboard calibrated to the
exact dimensions of an acoustic piano. The front-back or 'y-axis' was
mapped to volume.
This concept remains at the core of the instrument, but there have been
many refinements including the addition of a vertical 'z-axis' for timbral
control; extra switches on the gloves, and radical visual design and
construction by artist Tim Gravestock, which gives physical definition
to the planes of movement through a chromium and perspex structure supporting
three radial foot sensors, ultrasound receivers and a 2.1 metre long
"pointer". This consists of a thin rod on a pivot which allows
the x-axis to be rotated and tilted with respect to the 'y' and 'z'
axes: practically speaking, this enables the pitch field to be rescaled
with respect to the volume and timbre fields through physical gesture,
drastically altering the behaviour of the sonic palette to which the
interface is linked. This, in combination with the auxiliary switches
and foot sensors gives the Chromasone its unique identity.
philosophy
Real, not Virtual
The Chromasone is not a "Mimetic" or "Virtual" piano.
It is not a 'Meta-Keyboard' or "Hyper-Piano. Rather, I have taken
the ESSENCE of piano performance and articulation, and placed it in
a new context, to create a new instrument. The essence is the movement
of ten fingers at a certain position in space. This spatial location
of the hands is crucial. At any instant it translates to three parameters,
as described above, while movement of the hands within the spherical
field of action generates timbral trajectories. In combination with
the matrix of the finger-mounted switches, the foot-activated switches
and the use of the thumbs as continuous controllers, a complex, sophisticated
gestural instrument exists.
Dimensions
This dimensions of this instrument are significant. It seems to me axiomatic
that neuro-muscular control devices must approximate to the range of
movement appropriate to our physiology; in other words it seems ludicrous
to try to articulate a dynamic range of c.90dB with fader or mouse movement
of a few centimetres, especially in a live performance. Musical instruments
have evolved to more or less match our range of movements - (sit in
an imaginary cello-playing position and feel how the lateral movement
of the bowing arm sits comfortably within the full available span, or
see how the harpists arms are more or less at full reach to pluck the
furthermost strings). A correlation must surely exist between the chosen
range of physical movement to control sound parameters, and the neuro-physiological
perception of the resulting sound. If you sit at a piano and reach as
far to left and right as your arms allow, and then imagine the "missing'"
notes by extending the keyboard an octave or so at either end, you will
see that you are almost exactly covering the range of human hearing.
This is not a coincidence, and was a crucial element in the conception
of my instrument, but, I stress, not with mimetic intentions. In the
Chromasone the vertical movement parameter is set within limits defined
by the maximum upper and lower displacement in which I feel comfortable
moving my arms - in fact a little outside this, to create a physical
tension at the extremes of the movement range. As this vertical dimension
is usually mapped to timbral control (by controlling the cut-off frequency
of a filter) this has the effect of spreading the range of timbral control
over some 2 metres, affording much more precise differentiation of timbre
than offered by the convention of the few millimetres of travel in keyboard
"aftertouch". To reverse the situation for the purpose of
illustration, would it be satisfactory to control the entire range of
audible frequency within the same few millimetres, other than for cheap
effects?
Corporeality
For maverick composer and instrument-builder Harry Partch, the sheer
size of his self-created instruments compelled his musicians to move
in a way which he considered a new form of performance: part dance,
part theatre. He developed an idea which he called "Corporeality",
which has to do with the attitude of the performing musicians on stage,
that the musicians have to use their whole bodies in performing, not
merely their arms. He liked to think of what he was doing as visual
and corporeal, he wanted instruments on stage to be beautiful and he
also wanted the musicians to be wholly and actively involved in the
whole production. I personally find these aspirations of half a century
ago to be quite prophetic and inspiring, as related to modern electronic
music performance. His idea of corporeal involvement with the production
of music, while hardly an original concept, is significantly at odds
with the prevailing performance practice of much 'laptop' based electronic
music, which frequently involves a 'performer' essentially programming
a computer in front of an audience. I believe that the crucial physicality
of the artist - audience interaction is lost in such performances.
The
Instrument Disappears
Both Waisvisz and Gyorgy Ligeti refer to the art of puppetry as a striking
analogy to their respective practice of performance and composition,
and having worked with the Chromasone for a few years now I can relate
to this. The puppeteer concentrates the attention on the central point
of equilibrium of the puppet. Through this highly focused mental/physical
state, the puppet becomes animated, and the body, limbs, hands and fingers
accrue life. As I understand it the puppeteer is not consciously moving
these parts independently, but through his experience and skill the
intentions are conveyed through this point of equilibrium. There have
been performances where I've felt like both the puppeteer and the puppet,
both the deployer of gesture and the responder. When this happens I
am experiencing the classic human-machine interaction loop. M.Waisvisz
has said :
"During
inspired performances I have experienced that a mental/physical state
can emerge where a fast closed loop establishes itself between the musical
intention, the muscular effort and actions, the mechanical response
and the sonic feed back and the perception of this whole loop. This
happens so fast that one seems to act immediately in sound and not in
'terms of sound' and not in terms of 'control'. Composition/performance
melt into a single state of emerging - timbral - expression" .
(from IRCAM Round Table, Gestural Controllers,
Sept.'99)
For
me, when this state is reached, something else happens - my awareness
of the technology which makes it possible is suspended. I am aware only
of the sound world itself, and at times the instrument itself seems
to vanish into the thin air from which I coax the sound.
reviews
"The star of the show is the "chromasone", an extraordinary
device invented by Walter Fabeck". A long, bony chrome keyboard
that that rotates and tilts on an axis, it translates gestures into
sound...all the noises seem to be massaged from thin air..." (The
Independent)
"It is played by a performer wearing "data" gloves, who
weaves around the instrument in a macabre dance...Very strange, very
Expressionist, very fitting..." (Financial
Times)
"Fabeck's self-created Chromasone stole the show with its swiveling
and tilting red incandescent keyboard. Triggering samples with ultrasonic
sensors, the Chromasone was both a riveting theatrical and an extraordinary
auditory experience." (London Calling)
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